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| Welcome to
the New Awesome |
| due to the hacking incident...
well ive just decided to change the layout. |
and make
something it more resourceful. Now it will have an
exclusive voxel shp download... some selected
modding assets used in Team Exile's Mods.
genobreaker |
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| News:: |
| Site Redesign Completion... |

Well hello again to all, since the release is now coming up in few days/weeks/months. Who knows? It is still to be announce. And for some preparations, I have redesigned the site. You can check the website in this link.
as you can see, there is still terrible graphic glitches and those will be fixed.
And also introducing the new logo of Yuri's Revenge: Zero Hour
As of now, there are few pages in the website are up, the Sides pages, the Generals pages and other mod info's stuff are not up yet.
Check out the development in these forums for more information. Most content of the website will be from here.
[Freedom] http://forums.freedomstudios.net/forumdisplay.php?f=90
[Revora] http://forums.revora.net/index.php?showforum=1578
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Posted by genobreaker @ Sun, 26 Oct 2008 00:28:33 -0500 3 comments |
| New Plans awaits... |

summer here in our country so ill give some news.
The site is been updated recently and also ive uploaded the Early YR:ZH mod build. The instructions on how to install the mod is also in the downloads page. Please be reminded that the version released right now is different on the current YR:ZH today. So you might find out there noob stuff like dumb AI. That mod build is only recommended mostly for man to man battles.
About the mod release, i think its going near ^__^
be updated by logging in the forums.
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Posted by genobreaker @ Fri, 11 Apr 2008 10:54:25 -0500 0 comments |
| More News From The Front |
[ Exile Mod Productions ]
Preparations are nearly complete, and im adjusting and fixing things lately.
As I am having hard and busy time with univerity within the past months, eating most of the time. But that will not let me stop there.
Today, I am officially announcing our teams relaunched of Exile Productions
Well added the mod part, lol. Anyway, this will covers all creations made by the team. Anything Command and Conquer or beyond Command and Conquer.
Adding all new changes in modding, more stuff will be seen.
Well the Return of C&C Exile after in a long hiatus, i think is been years. Now its active again. The site is now running in a new layout. Although the site pages are not fully functional yet.
Also Three new mods will be featured here made by the team. So stay tuned also with them.
And the pages of the recently running sites like YR: Zero Hour and C&C Awesome also will be updated.
The mod screenshot gallery will be also uploaded with latest shots from the mods developments
Im adding too a mod blog for everyone to see whats in with the teams modding lately and their shared time with other stuff.
you can check our forums here to see what in dev with EMP lately ^__^
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Posted by genobreaker @ Wed, 19 Mar 2008 15:09:21 -0500 10 comments |
| Another Come back's |

well my finals are coming to an end (and tomorrow it is!!) ...and i have chosen a schedule for my next year's school term for me to...
- Try mod Generals
- Mod YR:ZH
- Play mod,Play mod,Play and mod...
- and create something new...
and my university helps me up in learning things as well as modelling 3d's...right now i suck making them... well thats a good start...
well the status of this mod... i dont know what will happen... and its stuck at weird AI bugs that cant seen and that's a problem...
what will having for this mod...
A release... lol and i cant promise when... but thats it...
YR: Zero Hour will have a mod restart... (the current Beta right now will be released soon, so no genius AI and game bugged... the new version will now start...)
resources that made for old YR:ZH, assets will also be released soon...
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Posted by genobreaker @ Wed, 19 Dec 2007 12:17:09 -0600 3 comments |
| More updates... |

well since when typhoon across the country
i took the chance updating the mod... some how i manage to finish some
other coding of Rockpatch changes that VK made... now the mod will use the NPCE... similar to RP... maybe stable this time because i get no bugs from every general...except to those experimented units...

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Posted by genobreaker @ Tue, 21 Aug 2007 15:52:08 -0500 1 comments |
| Im Back Again... |

well im updating what I left last month, the site layout slightly change
visit the site for the changes..
you can see that there are link buttons for generals.
and well i have completedly move all my mod files to my new laptop
So mod development still continues...
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Posted by genobreaker @ Tue, 07 Aug 2007 12:08:19 -0500 3 comments |
| YR: Zero Hour needs mapmakers |
hello everyone..
YR:ZH needs your mapmaking skills, and create maps with decent look
well its not a freestyle of making but to have some recreation on what the map looks on C&C Generals and Zero Hour to be made at YR...
not exactly the same look ..
so the mapper will have known or played C&C generals..
if anyone interested pm me or post a reply in the forums
-geno ^_^
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Posted by genobreaker @ Tue, 01 May 2007 12:36:19 -0500 5 comments |
| Site Updating |
[YR: Zero Hour]
well im currently changing some pages and removing some old that has written here, and now the new news system will now be directly at the forums
im not taking the site down so anyone will see and notice the changes...
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Posted by genobreaker @ Mon, 30 Apr 2007 03:19:55 -0500 0 comments |
| Posts Revamped |
[ YR: Zero Hour ]
well i have revamped some generals, little tweaking and also the forum
ive added some infos and for you to view and you can check it by visiting
YR: Zero Hour
you can now see much more of the development and here are some previews
 

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Posted by genobreaker @ Tue, 24 Apr 2007 16:51:07 -0500 5 comments |
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